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Spark of Genius Slot

Spark of Genius

Spark of Genius is a slot game featuring an eccentric inventor theme. With captivating graphics, whimsical sound effects, and inventive bonus features, it immerses players in a creative world. Spin the reels to unleash hidden inventions, uncovering quirky contraptions and surprises as you explore this imaginative experience.

*Any values mentioned are subject to change.


Game Rules

SPARK OF GENIUS is a 6×6 cascading video slot game.

FUSEWAYS: To achieve wins in this game, you need to get 4 or more closed circuit symbols on a single spin. Once you do, these symbols are removed from the grid, creating space for new circuit symbols to cascade down and fill the empty spots. The cascading effect continues as long as new wins are formed with each subsequent cascade.

In the base game, the ENERGY CHARGER has two energy types: MANIFEST ENERGY and RESONANT ENERGY. These energies are triggered by randomly chosen characters, with MAYNARD WOODROW activating MANIFEST ENERGY while TESS JACOVA activating RESONANT ENERGY.

MANIFEST ENERGY, on the right side of the ENERGY CHARGER, has 3 charge levels that can store up to 35 charges. At Level 1, it requires 15 winning circuits to trigger the RELAY feature. The RELAY feature destroys 7 to 11 random circuit symbols on the grid. Progressing to Level 2 requires 25 winning circuits to trigger the OVERLOAD feature. The OVERLOAD feature adds 2 to 6 destroy symbols that remove random adjacent circuit symbols on the grid. Lastly, Level 3 requires 35 winning circuits to trigger the EMPIRE ENERGY SPIN.

EMPIRE ENERGY SPIN awards a FREE SPIN. At the centre grid is a 2×2 inactive TRANSFORMER symbol with an initial X3 MULTIPLIER, considered as 4 connecting circuit symbols. It activates only with a closed circuit connected to it. Upon activation, the MULTIPLIER increases by 1, reaching up to X20, and applies to all wins during the feature. On a non-winning cascade, RELAY and OVERLOAD features apply sequentially.

RELAY: Removes 7 to 11 circuit symbols randomly.

OVERLOAD: Adds 2 to 6 destroy symbols that remove circuit symbols randomly.

RESONANT ENERGY, on the left of the ENERGY CHARGER, has 3 charge levels that can store up to 35 charges. At Level 1, it requires 15 winning circuits to trigger the GYROTA feature. The GYROTA feature selects 3 to 7 random circuit symbols to rotate on the grid. Progressing to Level 2 requires 25 winning circuits to trigger the DYNAMO feature. The DYNAMO feature adds 2 to 6 special circuit symbols on the grid. Lastly, Level 3 requires 35 winning circuits to activate the FREE ENERGY SPIN.

FREE ENERGY SPIN awards a FREE SPIN. With each win in this feature, the MULTIPLIER increases with values of X1, X4, X8, X12, X16, and X20. The MULTIPLIER is applied to all wins during the feature. On a non-winning cascade, GYROTA and DYNAMO features apply sequentially.

GYROTA: Rotates 4 to 8 circuit symbols randomly.

DYNAMO: Adds 4 to 8 special circuit symbols randomly.

The average RTP is 87.30%. RTP is achieved through participation.

Bets are selected using the bet buttons. Click the plus and minus buttons to change the bet one step at a time. To start the round, click SPIN. When the symbols land, the symbols displayed determine your prize according to the paytable. Winning combinations are removed and new symbols land to fill the gaps.

Information

Cluster wins are awarded for adjacent symbol combinations, according to the information in the paytable and game rules. When winning on multiple clusters in a single game round, all winnings are added together. All winnings from Features (such as Free Spins), Bonus Game and/or Scatters (if applicable) are also added to cluster wins. All winning combinations are paid out at the end of a game round. Free Spin features are played with the same bet as the game round that triggered the feature – unless otherwise stated. The bet cannot be changed during a currently running game round. Please refer to the game rules for more information. Winning combinations only pay when symbols are connected horizontally or vertically and or diagonally on adjacent reels and without any gaps. Winning combinations can start from any point on the grid. Only the highest win is paid per winning symbol combination.

Actions

  • Changing Your Bet– Click any of the five bet buttons to select a bet or use the plus or minus buttons to increase or decrease the bet by one step.
  • Paytable– Toggles the display of the paytable.
  • Start / Spacebar– Starts the game round with the currently selected bet. Press Spin to begin.

Auto adjust bet– Automatically reduces the total bet when starting a new spin, if the balance is too low to initiate a spin at the current bet level. The reduced total bet selected will be the highest possible bet and will be lower than the selected bet size when autospins were initiated. The bet will be decreased only and will not return to its original amount following any wins that would allow the initiating bet size to be resumed.

Unfinished Games

If your game round is disrupted, all game information and placed bets are stored until you re-open the game. You may continue your unfinished round from the point of interruption. Unresolved bets placed but remaining undecided in incomplete games will become void after 90 days. Malfunction voids all pays and plays.


*All values (Bet Levels, Maximum Wins etc.) mentioned in relation to this slot game are subject to change at any time. Game features mentioned may not be available in some jurisdictions.